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Hi-Lo

Compare card ranks, endpoint exceptions, and cash-out choices in Hi-Lo.

Predict whether the next card is higher or lower and build a cash-out multiplier through successful guesses. Ranks run from 2 low to Ace high; suits do not determine the result.

  1. Set a wager and start to reveal the base card.
  2. Read both available calls and their displayed chances.
  3. Choose a call and wait for the next card.
  4. After a successful guess, cash out or make another eligible call.
Current cardHigher call wins onLower call wins on
3 through KingEqual or higher rankEqual or lower rank
2Strictly higher rankExactly another 2
AceExactly another AceStrictly lower rank
  1. Correct call: increases the available cash-out amount. An incorrect call returns zero.
  2. Payout limit: a call that would reach or exceed the ceiling is unavailable. The game settles if neither side remains available; other round bounds also apply.
  3. Manual or committed chain: manual play lets you choose after seeing each card. Auto lets you select up to 12 calls before any card is revealed and resolves the committed sequence without those intermediate decisions.

Check the call label: ties win on the inclusive calls, but the endpoint calls at 2 and Ace use the special rules above.

Start from a 7, call Higher or equal, and stake 10 units.

  1. Winning ranks: 7, 8, 9, 10, Jack, Queen, King, or Ace—8 of 13 ranks.
  2. Successful call, then cash out: the nominal multiplier is 0.99 × 13 ÷ 8 = 1.60875×. That is about 16.0875 returned, or 6.0875 profit, before rounding.
  3. Incorrect call: zero returned; 10 lost.

Use the quoted cash-out amount: the call buttons show the multiplier for that step before the 1% adjustment. Cash-out applies that adjustment once to the accumulated value, then currency rounding. Rounded screen multipliers are not precise enough to reconstruct every currency amount.

Example amounts use generic currency units; the currency’s precision determines final rounding.

  1. Choose by the current rank and quoted chance.
  2. A high-probability call gives a smaller increase; neither a long safe chain nor rare exact-rank calls remove the house return adjustment. Do not apply a ties-lose guide from another Hi-Lo product.

The recognizable vocabulary is card-rank comparison, but the endpoint and cash-out rules define this particular game.

No: ties win on interior inclusive calls, while the endpoints use special calls.

No; cap and round bounds restrict play.

No. The displayed amount is available to collect after a successful call, but leaving the page does not cash it out.

For any unresolved round, use confirmed game status rather than animation or elapsed time as the result. Current currency, available balance, and wager limits are shown by the game.